<![CDATA[Gadget World - Game console News]]>Wed, 09 Mar 2016 16:29:48 -0800Weebly<![CDATA[How to play Xbox 1 games on Xbox 360 ]]>Tue, 03 Sep 2013 19:27:30 GMThttp://gadgetworldchicago.weebly.com/game-console-news/how-to-play-xbox-1-games-on-xbox-360http://support.xbox.com/en-US/games/xbox-games/play-original-games
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<![CDATA[c4eva new LTU firmware for all slims ]]>Fri, 01 Feb 2013 04:37:42 GMThttp://gadgetworldchicago.weebly.com/game-console-news/c4eva-new-ltu-firmware-for-all-slimsThis version is for use with the Team Xecuter Unlocked DVD Replacement PCB universal for all Xbox 360 Slim DVD drives (Lite-On DG-16D4S 9504/0272/0225/0401/1071, Lite-On DG-16D5S 1175/1532, Hitachi DLN10N 0500/0502).
LT Ultimate does not need a full fw dump, it requires only the DVD key. It is a single firmware file, containing all the necessary code to function with each of the Slim DVD drives. The JungleFlasher application is used to handle selection and programming of LT Ultimate for the appropriate drive model and firmware version.

LT Ultimate is based on LT+ v3.0, so everything remains the same with ripping, ISO structure, and AP2.5 Topology Data requirements. LT Ultimate retains support for truncated XGD3 backups, but their use is strongly recommended against. Instead, it is recommended to burn XGD3 backups with an iHAS B or compatible cross-flashable drive.

LT Ultimate requires the presence of AP2.5 Topology Data in place of the older AP2.5 Replay Sector, so backups made for the older iXtreme LT/LT+ v2.0 will not work on LT Ultimate. Use of older backups without Topology Data will result in the 360 being flagged for AP2.5 challenge failure.





by: http://www.xboxmb.com/forum/44-firmware-hack-tutorials/129660-c4eva-new-ltu-firmware-all-slims-testing.html]]>
<![CDATA[TX and C4eva Defeat All 360 Slim Drives with PCB & LT Ultimate! *UPDATED*]]>Fri, 01 Feb 2013 04:28:06 GMThttp://gadgetworldchicago.weebly.com/game-console-news/tx-and-c4eva-defeat-all-360-slim-drives-with-pcb-lt-ultimate-updatedPicture











The wraps have finally come off what Team Xecuter recently teased as "The Lord of the Hacks – One Xbox 360 Drive to Rule Them All". The surprise is a new Unlocked DVD Replacement PCB universal for all Xbox 360 Slim DVD drives (Lite-On DG-16D4S 9504/0272/0225/0401/1071, Lite-On DG-16D5S 1175/1532, Hitachi DLN10N 0500/0502).

In addition to this astounding feat, and equally amazing, is c4eva's creation of a new firmware in the Lite Touch line, dubbed "LT Ultimate", or "LTU" for short. LT Ultimate has been developed specifically for use with the new Slim DVD PCB, and is safe for use on Xbox LIVE and when performing dashboard SystemUpdates. Unlike previous firmwares, LT Ultimate boasts an incredible new feature that allows it to function without needing a previous full fw dump; only the DVD key is required! LT Ultimate will initially be released as v1.0, and consists of a single firmware file, containing all the necessary code to function with each of the Slim DVD drives, and JungleFlasher handling the selection and programming of it for the appropriate drive model and firmware version.

LT Ultimate is based on LT+ v3.0, so nothing has changed with respect to ripping, ISO structure, or AP2.5 Topology Data requirements. As was the case with LT+ v3.0 for Lite-On DG-16D4S, support is retained for truncated XGD3 backups by LT Ultimate on Lite-On DG-16D4S & DG-16D5S and Hitachi DLN10N, but their use is strongly recommended against.

Additional information concerning the key dumping process will be announced soon.

To be absolutely clear, and to mitigate the inevitable deluge of repeat questions, the new Unlocked DVD Replacement PCB is for Xbox 360 Slim DVD drives only, and the LT Ultimate firmware can only be used in conjunction with the new PCB — it cannot be flashed to original Slim drive PCBs or the old TX v1.0/v1.1 PCBs.

LT Ultimate is now currently "in testing", and the Firmware Status table on c4evaSpeaks.com has been updated accodingly to reflect the new version and statuses, as well as on the dedicated LiteOn1175.com and LiteOn1532.comlanding pages.

*UPDATE* [2012-10-30 08:11AM UTC]
With Team Xecuter's official annoucement today of the associated products (CR3 Pro and CR3-DGX), we're now able to publicly clarify that, contrary to an earlier statement made by c4eva on 2012-08-19, RGH (Reset Glitch Hack) is in fact required for DVD Key retrieval from all newer drives; Lite-On 1175/1532 DG-16D5S, and Hitachi 0500/0502 DLN10N.

To break it down a bit, these are the DVD Key retrieval RGH requirements:


  • DVD Key retrieval from Lite-On 1175/1532 DG-16D5S on kernel 2.0.14XXX.0 or lower, requires CoolRunner Rev. A/B/C, CR3 Lite, or CR3 Pro (Slim version).
  • DVD Key retrieval from Lite-On 1175/1532 DG-16D5S on kernel 2.0.15XXX.0/2.0.16XXX.0 and higher, requires CR3 Pro (Slim version) + CR3-DGX.
  • DVD Key retrieval from Hitachi 0500/0502 DLN10N on kernel 2.0.14XXX.0 or lower, requires CoolRunner Rev. A/B/C, CR3 Lite, or CR3 Pro (Slim version).
  • DVD Key retrieval from Hitachi 0500/0502 DLN10N on kernel 2.0.15XXX.0/2.0.16XXX.0 and higher, requires CR3 Pro (Slim version) + CR3-DGX.
The CR3-DGX is an add-on that connects to the CR3 Pro and aids in CPU/DVD Key retrieval for systems on updated kernels 2.0.15XXX.0/2.0.16XXX.0 and higher. Until now, these systems were unable to have their keys retrieved by normal means due to Microsoft's thwarting of the "XOR hack" as of the 2.0.15572.0 update, which added a new key to the RC4 key hash calculation.

With the new Unlocked DVD Replacement PCB, LT Ultimate, and now Team Xecuter's other newly-introduced products, all 360s can now be RGH'd and all DVD drives can be flashed — a truly momentous point in Xbox 360 scene history!

*UPDATE* [2012-10-31 11:53PM UTC]
On IRC today, c4eva made a statement clarifying why it was originally thought that the Lite-On 1175 DG-16D5S would not require RGH for DVD Key extraction. This should clear up people's confusion, and hopefully put an end to the silly rumors that there was a secret non-RGH method for grabbing the Key.

[2012-10-31 11:45PM UTC] #fw <c4eva> the key originally dumped from 1175 drive is an aes key,but it was not the dvd key as originally thought. This aes key will still be dumped by the flashing process as it is unique per drive!
[2012-10-31 11:53PM UTC] #fw <c4eva> for 1175/1532 the dvdkey and realtime fw checks have been moved into the drive cpu, complicating things a bit! 


Below is a demo video from Team Xecuter showing the new Slim Unlocked DVD Replacement PCB in action with c4eva's LT Ultimate firmware on a Lite-On DG-16D5S 1532:


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<![CDATA[Xbox 360 Dash Update 2.0.15574.0 Rolling Out]]>Wed, 20 Jun 2012 16:11:26 GMThttp://gadgetworldchicago.weebly.com/game-console-news/xbox-360-dash-update-20155740-rolling-outXbox 360 Dash Update 2.0.15574.0 Rolling Out
Posted on 2012-06-20 by admin | Translate

 
In record time, Microsoft has be gun rolling out yet another SystemUpdate only days after the last one. This new update brings the system to kernel version 2.0.15574.0. It should be noted that some who have received this update had not yet gotten the 15572 update. You know the drill!

(Thanks to TeaJunkie for the tip & photo.)

*UPDATE*

Users who had gotten 15572 are reporting that they're being prompted for 15574 as well. So it looks like if you hadn't yet gotten 15572, you'll be going straight from 14719 (or lower) to 15574 as of today. It's safe to assume that based on the tiny increment in version number, this update probably serves to address some minor issues introduced in last week's update.


 
Two Tweets from Major Nelson (Larry Hryb) noting that further (official) info about the update is forthcoming:

1:52 PM – 20 Jun 12 "Remember that system update that we rolled out to a few of you last week? We're rolling it out to everyone else today."

1:58 PM – 20 Jun 12 "I'll have a blog post up later today about the Xbox 360 system update you got (or will be getting) today."

Posted on http://c4evaspeaks.com]]>
<![CDATA[Xbox 360 Dash Update 2.0.14719.0 Rolling Out]]>Sat, 03 Mar 2012 04:10:43 GMThttp://gadgetworldchicago.weebly.com/game-console-news/xbox-360-dash-update-20147190-rolling-outHot on the heels of the Valentine's Day update just a little over a week ago, Microsoft is now rolling out yet another SystemUpdate, this time bringing the dash/kernel version to 2.0.14719.0. No indication yet as to what changes it brings, but as usual if you're using c4eva's fw, it's recommended that you wait to update until he's had a chance to generate and analyze a set of LIVE Logs with the new dash. 


Posted by: http://c4evaspeaks.com/xbox-360-dash-update-2-0-14719-0/ ]]>
<![CDATA[iXtreme LT+ v3.0 for Lite-On Slim 0272(9504)/0225/0225u/0401/1071 Released!]]>Tue, 17 Jan 2012 18:14:06 GMThttp://gadgetworldchicago.weebly.com/game-console-news/ixtreme-lt-v30-for-lite-on-slim-0272950402250225u04011071-releasedC4E's iXtreme LT+ in association with Team Jungle & Team Xecuter

Official release of the iXtreme LT+ v3.0 for 0272/0225/0401/1071 slim Liteons

- Support for topology data on AP25 enabled titles. Will correctly answer any ap25 challenge eliminating need for dae.bin to create a backup.

- No need to make new backups everytime dae.bin is updated on console

- Extra support for rare firmwares

Topology Data

When ap25 was first introduced I devised a way of calculating any challenge which I called the silver bullet which I made reference to along time ago. This was withheld until it was absolutely necessary. It was easier to replay the fixed challenges.

With unique per console ap25 challenges it has become necessary to use the silver bullet.

A series of measurements are taken across the disk. This topology data is then used to calculate a response to any ap25 challenge.

It is very important that the drive used to create the topology data is reliable at reading discs as bad topology data equals bad ap25 responses.

Liteon drives using 0800 v3 seem to be more accurate for this purpose. Only ap25 enabled titles require topology data. Activation of ap25 on older non-ap25 games although technically possible is highly unlikely.

Currently topology data for xgd3 titles are similar and topology data from one xgd3 title will pass on another xgd3 title although this is not advisable.

Per title title topology data is best as there are slight differences between titles and newer titles could have different topology than existing ones.

One liteon to go and four Hitachis. Have a great year everyone.

Thanks go to Team Jungle and all testers for their hard work and efforts in the development process.
Thanks also go to Team Xecuter for their support to this project.

Copied from C4evaspeaks.com

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<![CDATA[About LT 3.0 ]]>Wed, 11 Jan 2012 20:05:33 GMThttp://gadgetworldchicago.weebly.com/game-console-news/about-lt-30iXtreme LT+ v3.0 has been released after iXtreme LT+ v2.0, iXtreme LT+ 3.0 has been released on 24th December 2011. This time in iXtreme LT v3.0 download version many nwe things have been added that have not been touched before.For iXtreme lt v3.0 download you will need to click the download button.

LT+ 3.0 Phat BenQ/Lite-on:

C4E’s iXtreme LT+ in association with Team Jungle & Team Xecuter
----------------------------------------------------------------
Official release of the iXtreme LT+ v3.0 for Benq and phat Liteons
- Support for topology data on AP25 enabled titles. Will correctly answer any ap25 challenge eliminating need for dae.bin to create a backup.
- No need to make new backups everytime dae.bin is updated on console
Topology Data
-------------

  • When ap25 was first introduced I devised a way of calculating any challenge which I called the silver bullet which I made reference to a long time ago.
  • This was withheld until it was absolutely necessary. It was easier to replay the fixed challenges.
  • With unique per console ap25 challenges it has become necessary to use the silver bullet.
  • A series of measurements are taken across the disk. This topology data is then used to calculate a response to any ap25 challenge.
  • It is very important that the drive used to create the topology data is reliable at reading discs as bad topology data equals bad ap25 responses.
  • Liteon drives using 0800 v3 seem to be more accurate for this purpose. Only ap25 enabled titles require topology data. Activation of ap25 on older non-ap25 games although technically possible is highly unlikely.
  • Currently topology data for xgd3 titles are similar and topology data from one xgd3 title will pass on another xgd3 title although this is not advisable.
  • Per title title topology data is best as there are slight differences between titles and newer titles could have different topology than existing ones.

by http://ixtremexbox.com/  ]]>
<![CDATA[Games that needs to be re-patched and re-burned]]>Wed, 11 Jan 2012 20:03:23 GMThttp://gadgetworldchicago.weebly.com/game-console-news/games-that-needs-to-be-re-patched-and-re-burnedThe Game List:

1. Assassin's Creed: Brotherhood
2. Fable III
3. Need for Speed: Hot Pursuit 
4. Halo: Reach
5. Driver: San Francisco
6. Warhammer 40,000: Space Marine
7. Rise of Nightmares
8. Gears of War 3
9. Rage
10. X-Men: Destiny
11. Dark Souls
12. NBA 2K12
13.Just Dance 3
14.Ace Combat: Assault Horizon
15.Forza Motorsport 4
16.Skylanders: Spyro's Adventure 
17.Batman: Arkham City
18.The Adventures of Tintin
19.Battlefield 3
20.Sonic Generations
21.Who Wants To Be A Millionaire
22.GoldenEye 007: Reloaded
23.Call of Duty: Modern Warfare 3
24.Metal Gear Solid HD Collection
25.The Elder Scrolls V: Skyrim
26.Halo: Combat Evolved Anniversary
27.Kinect Disneyland Adventures
28.Need for Speed: The Run
29.Rayman Origins
30.Call of Duty: Modern Warfare 2
31.Call of Duty: Black Ops
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<![CDATA[abgx360 1.0.6 is out ]]>Mon, 09 Jan 2012 19:40:01 GMThttp://gadgetworldchicago.weebly.com/game-console-news/abgx360-106-is-out2012/01/03abgx360 v1.0.6 released!

Changes affecting all platforms:

- XGD3 support.
- Replaced AP25 replay sector support with support for topology data (for consoles which do AP25 checks -- make sure you have LT+ v3.0 or later).
- Added "Min Kernel Required" (to boot the game) when checking an XEX.
- Added improvements to AutoUpload (used by uploaders) including extended C/R for SS (using the original disc) to make sure files uploaded to the database have very accurate angle measurements.
- Added optional command line argument "--speed" for setting drive speed when checking a burned DVD. Example: "--speed 12" will attempt to set the drive speed to 12x. You can try to set any speed you like, but setting a speed higher than what your media supports may cause read errors if the drive's firmware doesn't govern it. "--speed 0" will set the drive's default speed.
- Added optional command line argument "--showsstable" for when you want to see the SS C/R data but you still prefer medium or low verbosity. The SS C/R table has also been updated with "Mod?" being split into "Tol" (response tolerance) for the CCRT entry and "Mod" (response modifier) for the drive entry, also "Pad?" has been renamed to "Typ" (type). Thanks Redline99!
- Added vendor specific additional info and bus type when displaying optical drive names (bus type displayed on Windows only).
- Updated the list of optical drive sense code errors.
- Updated the game ratings definitions.
- Fixed a bug which negated the ability to recover from a write error when rebuilding an ISO using the low disk space method. It's unlikely that a write error would be recovered on subsequent retries, but at least now it will write the data in the correct place if it does recover.
- Fixed a bug which caused "Unknown Media: 0x00000000" to be displayed if the "Secure Virtual Optical Device" media flag was set and the "XGD2 Media Only" image flag was not set (The "XGD2 Media Only" flag has also been renamed to "Original Media Only" in abgx360 since they are using the same flag for XGD3).
- The archaic caution message about angle 359 was removed, but you are still able to "fix" it if you still have iXtreme < v1.4 (really old and not suitable for XBL anyway).
- Ability to "extract entire video partition (253 MB)" was removed; this doesn't make sense for XGD3 and isn't even very useful for XGD2 since it was just including a bunch of padding data that isn't even part of the real video partition... it was only needed for very old methods of concatenating with stealth files and a game partition to make a working backup.

Note: The way video is checked/fixed is now a little different for both XGD2 and XGD3. The previous way was to check/fix both L0 video and L1 video off of L0, and then to check/fix "SplitVid" (L1 video on L1) afterwards by comparing it to L1 video on L0. Since XGD3 has no room for L1 video on L0, and to keep things consistent, video will now always be checked/fixed according to L0 on L0 and L1 on L1, and the "SplitVid" check is now gone (nominally). The only effective difference is that L1 video on L0 is no longer checked, but this is not a problem... it's not even supposed to be there and it's not visible to the host console when using a "safe" custom firmware. You can rest assured that only old and unsafe custom firmwares will read L1 video from L0; newer ones will read it properly from L1 (this is necessary in order to replicate the read/seek performance of an original disc).

There is also a big annoying yellow message if you have "Check/Fix Video padding" enabled and you check an XGD2 game with L1 video on L0 (or any data in that area). To make the message go away you will need to either add command line option "--pL0" to confirm that you want to blank it out (XGD2 ISOs without L1 video on L0 will appear to have bad video data when checked with older versions of abgx360), or you can simply disable "Check/Fix Video padding", as it still makes no difference in terms of stealth... this option only exists as a way to make sure ISOs are "clean", with no extra data in areas that aren't CRC checked. Note that this version of abgx360 doesn't care about L1 video on L0... it will pad L0 video with zeroes whenever video is autofixed or manually patched.

Sorry if the command line options are annoying (you can add them under the "Misc" tab of the GUI), but you can be sure that an improved v1.1.0 GUI is in the works...

Note: The GUI has not been changed and will still display version 1.0.2, don't worry about it as long as the CLI app displays v1.0.6

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<![CDATA[LT 3.0 Q&A]]>Mon, 09 Jan 2012 19:14:42 GMThttp://gadgetworldchicago.weebly.com/game-console-news/lt-30-qaQ:  My Xbox is flashed with LT+2.0. I know lt+3.0 is out and We need to patch the xgd3 games with their topology data and burn it using IHAS burner. I am not going to update my xbox fw to LT+3.0 soon. If I burn xgd3 games with their topology data (which is must in case lt+3.0), Will it work on lt+2.0?

A: No. If you try and boot an AP2.5 protected backup patched for LT+ 2.0 on LT+ 3.0 or vice versa, it won't boot and you'll flag your console 

From now on, it is highly recommended you do the following: - 

1. Update to the latest dashboard and flash to LT+ 3.0. 
2. Patch all AP2.5 backups using the topology data. 
3. Re-burn your newly patched backups using Burner Max Memorex and Vebatim media. 
You don't need to reburn older games that don't have the AP25 security. AP25 is an additional security sector on the disc. The first game that had this physically different disc was Fable III, followed by NFS Hot Pursuit and Assassin's Creed: Brotherhood. 

For any games before that, the retail disc did not have an AP25 sector. The only games that you would need to reburn would be one of the new AP25 games (the three I mentioned plus whatever other new games) that you burnt before abgx360 was updated with the ability to do AP25 patching, because those won't pass AP25 checks and will result in your xbox being flagged. 

All older games work perfectly since those did not have AP25 to begin with (and it can't be added in unless the game was re-released, with newly pressed discs).

Read more:http://www.ps3news.com/console-news/c4e-ixtreme-lt-plus-firmware-pack-for-xbox-360-is-released/#ixzz1izRd4t91 ]]>